About Me
Basic Information
- Name: Gabriel Zhong
- Hometown: Beijing, China
- Previous Residence: Shinjuku City, Tokyo, Japan
- Current Residence: Daxing District, Beijing, China
- Specialization: IT (Full-stack Developer, Information Security, High-Performance Computing)
- Language Proficiency: Chinese (Mandarin, native), English, Japanese (N1)

Education
Waseda University
Graduate School of Fundamental Science and Engineering
Dept. of Computer Science and Engineering
2021.09 - 2024.03
- Major: Computer Science and Communications Engineering
- Research Lab: UEDA Laboratory
- Research Focus: High-Performance Computing, Parallel Computing
Beijing University of Technology
College of Computer Science
Dept. of Cybersecurity
2016.09 - 2020.07
- Major: Information Security
- Research Lab: Trusted Computing Beijing Key Laboratory
- Research Focus: Linux Kernel Security, Trusted Computing
Experience
Researcher (Intern)
2024.04 - Present
KXYK Trust Cloud Technology (Beijing) Co., Ltd. Chongming Research Institute
Haidian District, Beijing, China
- Assisted the State Information Center of China in completing a research project for the National Development and Reform Commission on "Opportunities and Challenges of Artificial Intelligence Technology for China’s Cybersecurity in the 15th Five-Year Plan."
- Designed and developed the backend (including database, middleware, and backend) for the company's Trusted Computing Digital Twin Sandbox project, leading to enhanced system reliability and performance.
- Developed the backend for the company's Trusted Computing Security Visualization project, optimizing data flow and visualization efficiency, and implemented a universal protocol conversion tool from TCP to HTTP.
- Designed a domestic trusted adaptation solution for a company's load balancing equipment.
- Worked with technologies such as Axum to build high-performance backend services, Protobuf and gRPC to optimize data serialization and communication protocols, SurrealDB for efficient database management and high availability, and Bevy ECS to design a flexible, modular architecture for real-time data processing and system management.
Technical Skills
Programming Languages:
- Rust
- C/C++
- Python
- Java
- JavaScript/TypeScript
- Swift
- Go
- Lua
- OCaml
Web Development:
- HTML5, CSS3, TailwindCSS
- Front-end frameworks: Vue.js, Svelte
- Toolchains: Node.js, Bun, Deno
- RESTful APIs, WebSocket protocols, gRPC(Protobuf)
System Development:
- Kernel Development
- System Programming
- Driver Development
- Performance Optimization
- Embedded Programming
Development Tools & Practices:
- Linux-based development environments
- macOS-based development environments
- Version Control: Git
Infrastructure & Cloud Technologies:
- Databases: MySQL, MongoDB, PostgreSQL, SurrealDB
- Docker containerization
- Cloud Computing: AWS, Azure
Other Skills:
- Reverse Engineering: IDA Pro, Ghidra
- Game Engines: Unity, Godot, Unreal Engine
- IDEs: VSCode, IntelliJ, Xcode
- DAW(NLAE): Adobe Audition, Logic Pro
- NLVE: Adobe Premiere Pro, Final Cut Pro
- Raster Graphics Editor: Adobe Photoshop
- 3D: Blender
Hobbies & Interests
I am passionate about exploring the frontiers of technology, particularly in the fields of computer science, artificial intelligence, and reverse engineering. In addition, I have a strong interest in game development and game technologies, often spending my spare time working on small game projects to explore new game mechanics and gameplay. Music is also an important part of my life. I enjoy playing instruments, particularly the flute, guitar, and some traditional Chinese instruments. Music provides endless inspiration for my creativity and thinking. In my free time, I also enjoy reading books, contributing to open-source projects, and traveling to explore different cultures, all of which provide new perspectives and inspiration for my work.